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Messages - J-MACHine

#341
Video Game/Film Soundtracks / Dead Alarm Ringing
December 04, 2009, 06:34:02 AM
I figured i;d upload the rest of the Beyond Human OST. Or, what i have of it, so far. Then i'll upload a soundtrack i've been working on for a friend. So that should tantalize your tastebuds before i rifle through everything ELSE i need to upload here. XD

This is the song that is supposed to play for one of the last area's of the game; A completely derilict and destroyed city that stretches as far as the eye can see. And it isn't fresh carnage, either; there's moss, mold, cobwebs and dust all over the place, and half of whats left is severly rotten. So i tried to give it an odd mix of, on the one hand, hopelessness, yet at the same time, the drive to continue fighting. I have no idea if i pulled it off, but i like the result regardless. This is also one of the first times i've had to use "Acid Two" as an alarm noise, due to M2K not acctually having one. It's not quite as refined as it is in The Weapon which will End the World, but it gets the job done. And not to sound egotistical; but i love the way the drums came out. Although you can only really hear it at one point in the song, they've got a very disjointed and 'rough' feel to them.

Enjoy!
#342
GOD i need to post here more often then i do.

Just figured i'd upload the latest track done for a little project of my own, Beyond Human; a fun little platformer where a hilariously overpowered blond haired child with a plank-with-a-nail-in-it who can run at stupidly fast speeds and punch through metal if he so desires goes off to save the world from an opressive hive mind of machines called The Nation that not only razed his hometown, but may have acctually already done far worse to the rest of the world.
... No, seriously. That's the plot. The BASICS of the plot.

This song is the final boss song. I obviously can't say too much about the climaxing moments of the game, but what i can tell you is this; the final boss is a gargantuan super weapon that is (mostly) powered by living people. Thus, i felt the song should be a mix of electronica, and some good ol' dramatic orchestral strings with a tune made out of some nice 'n earthal bell toll's for good measure. This is the result. Best work i've done in a while, i reckon.

You can check it out via youtube before downloading if you wish;


Enjoy!
#343
Relates to the same project as "Endless".

I wanted to experiment one day whilst i was, admitedly, a little bit tipsy. I'd also been listening to a fair bit of Aphex Twin that day, so i wouldn't rule out that this peice was partly inspired, at least in it's drums, by Aphex Twin.

The idea was to create a song that was Rhythmic, but in a unusual way. And at the same time took both the aspects of frantic and calm and see how they balance each other out and create something that constantly jumps between both. I also wanted what little melody i was using to sound unusual. Maybe even slightly disturbing. But not in a traditonal, broken, "grungy hardsynth" fashion. The song also uses two different basslines, although they're (purposly, as i intended for them to blend to with the beat more then the usual bass) a little hard to hear at times.
It all makes sense when you consider it's going to be used for a battle against a partially biological, partially machine creature. I figured, given the theme, it was natural to have even the music represent the combination of two things that just shouldn't go together, but tried going about it in a way that was listanable.

Enjoy!
#344
Video Game/Film Soundtracks / Endless
August 28, 2009, 03:02:50 AM
Even though i still have a ton of crap i need to post, i figured i'd settle for the 3 most recently recorded peices i've done for this evening.

For those of you that guessed the origins of my avatar, it should come as bugger all suprise that i'm a fan of the MOTHER series. Or, if you're clueless, "that one series that those two kids Ness and Lucas in Smash Bros. come from". It should also come as no suprised that i'm running two fan-based projects related to it, as well as being chosen as the composer of another person's project over at the Starmen.net forums. But that's for another time...

I've had the story worked out for both projects for the longest time, but due to it's connections with the third game in the series, i went with doing this song first. At the time i started composing i'd not long finished a watching a Playthrough of the game and the ending still stuck with me, so i was in the right mood. Then, i went on Hiatus for a long time, working on other songs, but outright refusing to work on this one. Why? Hard to believe as it may be, but it was acctually emotionally draining to do so. It might be harder to understand if you don't really know the context, but i'd be here all day explaining, and i'm not entirely sure if anyone would really be interested, heh.
About... i think 3 months later, i finally went back to it. And you can sort of tell; the second half is slightly different then the first.

The whole idea with this song was to combine elements of both fear and sadness and have them play out together, but, naturally, Sadness ended up taking the drivers seat with this one. Not that that's a bad thing. I ultimately decided that this ought to be as sad as i could possibly make it, and went all out to make sure that was the case. I'd like to say i managed that quite well, but i'd need an outside opinion.

I think it's worth mentioning that the reason the two piano riff's might seem like different melodies for different songs, it's because one of the piano sections is a reccuring 'theme' for one of the Antagonist characters, so it felt only right that it should turn up here, as well.

Enjoy.
#345
Rock/Metal/Pop / Re: Revolution: In SPACE
August 28, 2009, 02:37:45 AM
Hopefully it was as interesting as you'd expected, Fear 2 Stop.
#346
Video Game/Film Soundtracks / Re: Cobweb Theme Song
August 28, 2009, 02:37:16 AM
Heh, i know where you're comming from. Hell, Video Game music is fighting for dominance in my library, and is probebly winning by miles. XD

Thanks, BlondJustice!
#347
Drum & Bass / Re: Dreamfunk
August 28, 2009, 02:35:47 AM
Thanks a ton, Ryznup! Glad to see it's met your approval!

I acctually hadn't noticed the slight similarities to the way the Sega Game Collections menu music is done until you pointed that out, acctually.
#348
Rap/Hip Hop / Re: MindMeld
August 21, 2009, 09:26:04 PM
To be honest, my memory is very selective with certain things, and, usually, in the case of what samples i use,. i'm incrediblly forgetful. Although i know you're definetly spot on with Sizzle Sweep and one of the Vowel samples. I remember merging something with Sizzle Sweep, but i forgot what it is.
It's not so much that i feel uncomfortable using strange samples. On the contrary, i relish it. If it puts things into perspective, i'm an Aphex Twin fan. Using the vowels are never a problem to use if i can make them fit. Full Monty is a pain because it's hard to match it up with a tune, given how it sounds. I would have fleshed out the melody a little more if not for that reason alone. The intentionally strange sounds where intended, originally, only to be used in the intro, the ending, and the Bridges at the end of each Chorus. Considering nothing was working from a melodic standpoint with Full Monty, i compensated by changing the tone of the tune, and juggled over which strange sample was used where. And i might have used Stinger somewhere.

And thanks, Shellshaka! I'm glad you liked it!
#349
Video Game/Film Soundtracks / Re: Cobweb Theme Song
August 21, 2009, 09:20:51 PM
Thanks, TPT!
#350
Rock/Metal/Pop / Re: Revolution: In SPACE
August 21, 2009, 09:20:34 PM
@ DJ Ryznup- Unfortunetly, this is one of many songs i deleted pretty much stragith after recording, if i remember right, so i can't edit it any further. As for why i deleted it, i'm painfully low on memory card space, and given the large ammount of music i need to compose, i usually have to delete reshly recored songs immedietly afterwards. And i did notice the begining of that riff is a tad... screechy. All i can say to that is "whoops, my fuckup". I'm more then happy you enjoyed it regardless!

@ Not a Number- Awesome? I'd say that was a bit of a stretch, Hahaha! Thanks, though. I apritiate it!
Yeah, i tend to use the Vinyl scratches a fair bit myself. i try and make my use of them more 'discreate' then i used to, though.
#351
Thanks for all the warm welcome backs, Guys. I really do apritiate it!
#352
Video Game/Film Soundtracks / Cobweb Theme Song
August 21, 2009, 01:40:36 AM
One of the world's in the project i'm working on with a couple of people called for a level set inside a Haunted House Ride.
You can only imagine my glee.

I'm a horror fan, pure and simple. From the occasional slasher to a deep, psychological horror, right the way down to Disney's Haunted Mansion level of cheese. And seeing as the enviroment in question is drawing insperation from the last of the 3 examples, i got to really have a little fun.

The Organ pecies and the Choir are mean't to set the scene as a bassline/ acompanying chord combination, with the real 'star' of the peice being the string melody, which is the real 'theme' the title is refering too. Add in a simple beat, and a touch of the Scifi sample mixed with another Synth sample here and there, and there we are; What i hope is a fine example of pure, cheesy, "halloween" music.

Enjoy!
#353
Drum & Bass / Dreamfunk
August 21, 2009, 01:30:24 AM
Before i carry on, this is something of a mix of Funk elements with a 'broken beat', which combines both library riff elements and custom ones (if i remember right; this is another oldie i beefed up). I stuck it in here purely because there isn't a 'Funk' section, and the broken beat is where i experimented more.

My take on "Menu Screen" music, and, as said above, something of an experiment. I wanted to try out a broken beat with a slower tempo, as well as slightly "relaxing" melody and bass combo. I think it came out ok.

Enjoy!
#354
Rock/Metal/Pop / Revolution: In SPACE
August 21, 2009, 01:21:27 AM
Another old track that's been beefed up slightly. Mostly mucked around with the beat, fixed a few things here and there, and cut down the length. If you can believe it.

I originally counted this as electronica with rock elements, but i decided it was better the other way around. I'd say it could be passed off as "prog rock", but i think the guitars are a might to heavy for it. Unsuprisingly, the song was somewhat inspired by space, and is indeed being used in a space-themed level in something i'm working on.

I don't very often work with Guitars on M2K. Because it's a pain to get them right. But when i do occasionally work with them, i won't lie and say i do hundreads of different riffs or anything. I try to create basic patterns that will loop without driving you TOO mad.

And yes, there are two sections in there where i attempted drum-solo's. I have no idea weather or not they're appealing to anyone else, but they're far better then the completely random and otherwise terrible solo's i created originally.

Enjoy!
#355
Techno/Trance / Pain and Loathing
August 21, 2009, 01:10:22 AM
Bit of an experiment, this one... It was an old track that i spiffed up, mucked around with. Originally, it was very dull and boring, and the looping wasn't doing it any favours. I tried to spice it up by making a custom 'Tremblo String' riff (An edited Arco String mixed with Rich Strings C4), Messing with some of the samples in the beat, and speeding up slightly.

Really, this song is more about the beat then it is the strings and the synth. They're still there, and they're mean't to be catchy, but i wanted to focus this song on the blending of Orchestral and Techno drumloops. And seeing as it's, of course, supposed to be a peice for a game, it'd probebly take something of a backseat to conentration.

Regardless, i hope you enjoy it for what it is.
#356
House/disco / Thames
August 21, 2009, 01:05:09 AM
Yes, i do still do a ton of 'game' music for little idea's of mine, and projects i have been hired for. But i sahn't go into to much detail unless people specificlly ask me to.

In spite of the name Thames, and the fact that the song did indeed come from a mental picture of the river Thames at night (One of the few things about London i DON'T dislike), this is acctually something that's being used for one of the levels in an idustrial-themed world. The general composition idea i wanted for this world was funk/acid jazz with a Disco vibe. Weather or not i pulled it off well or not i can't tell.

This acctually originally came about as nothing more then mucking around with a song a mate of mine had started. It was more or less just Softy Loop with an echo effect applied to the track (which i kept). I just messed about with the samples, built upon it, and added in a bass and a melody. Think it only took me about a day or two at the most.
My favorite element is the Long Horn sample used in one of the Horn sections. Because i'd mixed in a Synth Sample which blended with it icnredibly well. I just wish i could remember what it was.

Enjoy!
#357
Downtempo / Re: Napsbury
August 21, 2009, 12:50:56 AM
@ Smates- Thanks! And yeah, i use Music 2000. Occasionally use Music 2002, but i haven't had a working laptop for a while.

@JCW- Oh, you're a Hatfield resident? Huh, Small World, eh? Hahaha!
Glad you enjoyed it, too. ESPECIALLY Glad you used the term "Emotional".

@Shellshaka- Thank you very much!
#358
Techno/Trance / Re: New Age Retro Rave War
August 21, 2009, 12:49:36 AM
Fair point, acctually. Some of the Bass riff's do sound kind of 80's to me. Not sure if that's exactly what you where talking about, but eh.

Thanks! Glad you enjoyed it!
#359
Rap/Hip Hop / Re: MindMeld
August 21, 2009, 12:47:34 AM
I belive it's just one word, but it's in the Pad section. Can't remember weather it's Hardsynth or Softsynth off the top of my head, though. To clarify, it's the sample used for the main melody.

Glad to know you like the track, though! Especially glad you liked the Bassline. I wasn't sure if other people would enjoy it quite as much as i do, heh.
#360
Techno/Trance / Re: New Age Retro Rave War
August 09, 2009, 01:30:53 AM
I just tried downloading the file myself. No hassle at all. This might be a problem you're having yourself. I tried downloading a few of Dark Bliss' songs the other day, and had the same problem. Not only that, when the songs DID eventualy finish downloading, some weren't even fully downloaded, and just cut off before they where finished. Try downloading the song again and see if the problem persists. If it does, i'll lock these threads and try uploading them again.