Well =D
The first what u have to know how to do a great flutetune ;)
First... it will soundlike humanplayed...
Second... u could use is for every Accusticinstrument ;)
So what have you to do know?
~~ Start the Riffeditor a [UserXXXXX]
~~ Start the Soundengine (Search with L1 on Your Gamepad, if you use a BeatmaniaController press the left white key)
~~ Search fot the Accustic Melodiesounds...
~~ Take a Flutesound... Like... PanPipe Tastic...
~~ Load the Sound in Your Soundlibary =) on 44mhz
~~ Go Back to the Editorplace, before this step mark the Sound u have loaded.
~~ Now place anywhere (Octave 5 #C) 1/8
~~ If you have do this you have mark the next three 1/8
[X][ ]
- [ ][X] << So Like =D (Don't youse Halleffects that distrubet the sound)
~~ Now go between the Sounds... take a Note u want and place it anywhere...
but now... something specially will come...
Now you have to take a little soundsetting... press for this R2 and go to the Place where you finde more little boxes the first box is red ;)
Press in and mark the first box and shut the box out...
------------------------
---------->> #
[r][ ][ ][ ][ ][ ][ ][ ] #
------------------------ This Place is to shut off ;)
and then You mark this place:
-------------------------
---------->> #
[ ][ ][ ][ ][r][ ][ ][ ] #
-------------------------
you will see this sound a bit later =D the starttime of the keysound is now changed for 5 mmmseconds...
Place the prepared Keysound now between the 1/8
[ ] - [ ]
- [ ] << The 5mmmsecondsounds
[X][ ] - [ ][X] << The default sounds ;)
Know press Start and make a demohearing =)
It sounds like a humanplaying for a flute...
But u can use this thing for every instrumment... only singlesamples (one shots)
Not for looplike sounds =D
I hope u can use it for your owncomposings ;)
Greetz JaYDeEe
interesting I should try this sometimes. Could you upload a mp3 example of a riff using this technique? This could help me if I try it and want to make sure I did it correctly ^^